27 jul. 2015
23 jun. 2014
REMEMBERING CANNES LIONS 2013 AWARD
Sculpting and painting shots.
29 ene. 2014
An artificial jungle with no morals nor ethics, just individual wills .Pure urban capitalism.
That´s a 100% procedural algorithm based modeled and textured work ,shading and displacement algorithms were applied over simple geometries,buildings and spaceships, getting a surprising and unexpected result ,thanks to 3d max slate material .
Soulburn pluging "wirebundle" command was very valuable for wiring purposes .
Procedural Shading also included a sutil seamless graffiti shading likely to pop up just in places where an urban artist is able to accede and work properly .Check this out and find the graffities!.
Here you have some interesting 100% procedural nodes that wrap the precedural city.
COMMERCIAL SPACESHIP SKETCHES
22 jun. 2013
A logo for the most famous board game ever.
My last CG production athttp://www.manipula.art.br/#/portfolio/project/war-logo
Material Editor Sample